
Talent trees also offer you the chance to put points into ‘ Charm” and “Intimidate”, these all affect the game. Dialog offers a number of options when talking to a massive amount of NPCs in game – most of these options feature an “aggressive/violent”, “neutral” or “nice/do-gooder” reply. The game would take forever to cover here, but in essence the game is an action RPG set in our galaxy, the Milky Way. That seems like a lot – and it is – but it’s necessary to keep a player engaged in our game and story for the 20+ hour critical path. In Mass Effect, every line of dialog has full voice over, and we have 20,000+ lines of dialog – roughly the equivalent of 20 movies. I think a better comparison to give the full scope of our game is to use movie scripts. Our word count would be even higher if we had to describe settings or characters, but we actually have art and graphics to do that for us. But, unlike a novel, we also have visual images and other ways to tell a story. Mass Effect has a word count of around 400,000 words – somewhere in the area of 4-5 full novels. If you’re into deep, immersive and well thought out plots, this game is for you. I’m going to get to Steam and DLC for the game – but first I’d like to offer a bit of information about the game to those who haven’t played it.įirst off, the story. But overall, this is one of my favourite games. Mass Effect! Some people love it, some people hate it.
